
Curseforge Devs: Multi-Project Management Tools
Six features that cut the repetitive work out of managing dozens of projects, assisted by a tool the Developers built themselves.
6 years designing B2B & B2C products end to end, the last 3 in Overwolf.
I take A-Z ownership from research to product longevity. I design with intention.

Rebuilding how players move between games, profiles and projects inside a desktop client that had outgrown its own information architecture.
Product designer creating intentional, user-focused experiences.
I dive straight into the nitty gritty,
niche personas with specific issues, because I believe that makes people feel heard, and keeps them coming back.
Right now I enjoy rogue-like video games, true-crime doco’s, hiking, and baking for friends (& coworkers).
Last two features of the Authors Console multi-project tools. Developers said thanks on Discord.
Designed it in Figma, then turned it into a real, coded site. You’re looking at it.
After a friends’ wedding in Umbria, my husband and I hiked some of the most beautiful spots in Tuscany




Visited my favorite games’ booths and meeting F2F over a dozen of our users (Developers)!
A long-waited feature requested by our Minecraft players: to preview and apply Avatar Skins in-app
I’m not your standard ‘gifted’ dancer, but I like the freedom of it, and it makes me happy.